Creative Code Stammtisch

A monthly open conversation between artists, makers, designers, coders, performers, learners and anyone interested in the use of computing skills for artistic expression.

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Old list of events

December 4th, Stammtisch #80

(22 attendees online at least)

Jean-Michael
Lead dev of Ossia Score and libossia. Wants to talk about languages. He also created libmapper: library for connecting things (languages, sensors)
https://vimeo.com/423615656
webassembly: browser technology, allows you to compile programs written in C++, C and others and run it in the browser, likely fast (instead of the typical browser language which is JavaScript).
libossia includes shaders, Faust-based audio generation.

J-M wonders if WebAssembly would make sense as glue language to connect creative coding languages, frameworks, platforms, etc?

ref: conservation of media art https://github.com/antimodular/Best-practices-for-conservation-of-media-art

Ilu
Took a photo of Ella (the cat), loaded it into Processing and used the brightness as an elevation map, finally 3d printed it. That was a first proof of concept and it worked well enough.
Raf: https://paperswithcode.com/task/depth-estimation

DOjS https://github.com/SuperIlu/DOjS
Version 1.3.0 (The ZIPpy serving) / Nov 13, 2020

Gabor
Inspired by the work of Mohit Bhoite http://bhoite.com/sculptures a “perpetual motion machine” but got sidetracked in many side-rabbit-holes. One was to create one of those cats (maneki neko) inviting you to enter a store, built with an ATtiny microcontroller. It has a capacitor to continue operating after the sunset.
Naoto: https://www.instagram.com/kassen_project/
Blog (Solarpunk Forever Engine) https://sp4ee.github.io/

Naoto
He’s been using glitch.com to host his web experiments.
One of them is a virtual gallery:
https://glitch.com/~hydra-exhibition
The “paintings” hanging in the walls of the gallery are actually hydra programs running, not just images or videos.

Another of his creations:
https://hydra-scrollable-webpage.glitch.me/

One more: a wiki style page:
http://khm-2020-ws-naoto.glitch.me/#/

Ref: https://mood-ring.ca/

=== break ===

Announcements

Bruce
He has a fork of Hydra, websockets too to share shaders with a C++ application (VideoDrome) which he also wrote.
Runs on mobile with the Ionic React framework.
He uses Syphon (mac) / Spout (win) to share gpu textures between programs.

Ref: https://hydra.ojack.xyz/

Raph
Has worked in AR/VR before, then been creating filters using Spark AR https://sparkar.facebook.com/ar-studio/
modeled golden body parts in Blender
screaming glsl filter, interlacing and glitch effect

He’s been drawing lots of birdies in different scenes. On his Twitter: https://twitter.com/sableraph

ref: https://tylerxhobbs.com/essays/2020/social-media (about responses to our creations online)

ref: https://github.com/aferriss/sparksl-shader-examples

Roman
Created a web based interactive 3D space in glitch:
https://almostathome.glitch.me/ The space is like a zoo with creatures that behave in different ways. The creatures are created based on a name given by the users. He doesn’t show the name in the space because it would break the feel of it.

Abe
https://editor.p5js.org/abe/sketches/qqSFfuj9_l created a tweet with p5js + shaders for the Madrid event (find #tinycodein Twitter). It was veery hard to make it fit.

#tinycode references
https://twitter.com/search?q=%23tinycode&src=typed_query
https://twitter.com/search?q=%23%E3%81%A4%E3%81%B6%E3%82%84%E3%81%8DProcessing&src=typeahead_click

Kazik’s last second announcement:
https://gencomp.medienhaus.udk-berlin.de/live/

Onat
Shows progress in his code universe. May the Forth be with you.

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The featured artwork of the month is by Edwin Jakobs (https://twitter.com/voorbeeld).