Friday, April 11th 2014, Stammtisch #7
https://www.meetup.com/opentechschool-berlin/events/176008652/
Abe Pazos
Jip
Anaisa Franco
Carolina
Jack Rusher
References
- 2014 animated gif tournament .
- GifPop : Tool to make custom cards from animated gifs.
- Hype : Processing framework to do more with less code. Expressive and powerful, but one may forget how to write “real” Processing / Java code.
- Quil: ties together Processing and Clojure.
- Rafael Lozano-Hemmer : Electronic artist. Architecture + performance art.
- ChucK: Music programming language
- Light Table: code editor, enables live coding with p5.js.
- p5.js : successor of Processing.js, beta planned for spring 2014.
What’s up this month?
Art & tech
- Unnumbered Sparks by Janet Echelman & Aaron Koblin
- The new trailer for CLOUDS, an Open Source interactive documentary movie about creative coding
- Permanent deviation is an online Exquisite corpse Processing sketch
- People on the OpenKinect mailing list are starting to experiment with the Kinect V2
- Impressive image recognition solution using deep learning on a smartphone.
- The Resonate festival happened in Belgrade. We’ll try a quick debriefing :)
Events in Berlin
- (Last chance to see) Quayola’s Captives exhibition will end tomorrow (12th of April).
- Scope Sessions #31, at Panke, Wedding (Thursday 10th at 20:00).
- The A MAZE festival celebrates the convergence of games and art. April 9th to 11th.
Articles and interviews
- Interview of James Faure Walker about digital art (as in painting, not programming)
- Interview with Moritz Stephaner about data visualization which contains some useful insight about storytelling.
- A rant about post-internet art: http://culturetwo.wordpress.com/2014/03/31/why-i-hate-post-internet-art/
- A missed one from February: the list of nominated artists for the Prix Ars Electronica in the Creme de la Creme category.
- … and an interesting reaction from Rafael Lozano-Hemmer on the “Pioneer and Visionnary” category which led the organizers to re-open the nomination process.
The references were taking to much space so I opened another hackpad on the history of computer art.